Cat Rules (Humor)

Basic Rules for Cats

Index
1. INTRODUCTION
2. FOOD
2.1 CATNIP
3. WATER
4. SLEEPING
5. PLAY
5.1 GAMES
5.2 TOYS
6. SUPERVISING (a.k.a. HAMPERING)
7. SCRATCHING POSTS
8. THE VACUUM CLEANER
9. DOORS
10. DRAWERS
11. HUMANS
11.1 WAKING THEM UP
11.2 MORNINGS
11.3 GUESTS
11.4 LAPS
11.5 CONFUSING THEM
11.6 ORGANIZATION
11.7 SUBSTITUTES
12. VETS AND MEDICINE
13. ILLNESS
14. CAT "CLUBS"
15. BAD WEATHER
16. ON KITTENHOOD
17. TERRITORY MARKING
18. DOGS
19. CONCLUSION

1. INTRODUCTION

The following is a manual of guidelines for the busy Cat(s) who will have a house to manage after adopting one or more humans. It is, of course, impossible to cover all possible situations, as those humans are always up to some sort of mischief, but the compiler and contributors to this guide have endeavoured to cover as wide a variety of topics as possible. It is important that this document be kept out of the hands of humans, who will undoubtedly find a way to use it to their advantage.

2. FOOD

In order to get the energy to sleep, play, and hamper, a Cat must eat. Eating, however, is only half the fun. The other half is getting the food. Cats have two ways to obtain food: convincing a human you are starving to death and must be fed NOW; and hunting for it oneself. The following are some guidelines for getting fed.

2.1 CATNIP

Most Cats think that this strange-looking plant is Food of the Gods and better even than tuna. There are some, however, who are sadly deprived of the ability to enjoy this wonderful treat and will look upon the others with a mixture of confusion and disgust at the utter lack of Dignity of those partaking. If you are one of the latter, please skip to the next section. Catnip is available in two forms--in the wild as an odd-looking plant that grows in delightfully fragrant, though often rather flattened, patches, and from the humans in a concentrated dried form. Unfortunately, the humans know of our weakness for catnip and will try to hold it out from us, often employing some very ingenious methods to do so. If the humans are careless enough to leave any catnip within reach, it is imperative to get it no matter what you have to tear apart to do so. Otherwise the humans will use it to attempt to coerce us to do things which would otherwise be beneath us. The greatest hazard of catnip is that it causes those Cats under its influence to utterly lose their Dignity. They roll around foolishly, purr at maximum volume, tear around the house at top speed, and do other things no sane Cat would be caught doing. Do attempt to control yourself, especially if your humans have a "video camera" and are prone to using it.

3. WATER

Water (also known as Cat Solvent) would be really great if it wasn't so WET! Dripping taps are the best sources of fresh water in the whole house. Toilets are the next best (but the water inside must be COLOURLESS and contain NOTHING!) Therefore it is imperative that any sound of running water be immediately investigated in case a free drink may be obtained. The bathtub is the best place to lurk in the bathroom when a human is present. A plaintive meow or two and perhaps hopefully licking the faucet usually will get most humans to turn on the tap for you. If the bathroom door is closed, demand entry noisily (see DOORS). The water dish is to be used only as a last resort in case the humans leave the toilet lid down and the tub and sink are dry. If a human has a sufficiently wide-mouthed glassful of liquid, immediately stick your face into the glass. If the opening is too narrow, dip your paw into the liquid, swirl it around, and give it the taste test. You may be pleasantly surprised to find beer or even milk! In any case, if the liquid is good, continue to sample, but only while your human is distracted. Some of the best water is ornamented with those cold, hard buoyant cubes that bob up and down in the liquid when pressed lightly. If your human protests, lick the condensation on the outside of the glass.

4. SLEEPING

As mentioned above, in order to have enough energy for playing, a Cat must get plenty of sleep. It is generally not difficult to find a comfortable place to curl up. Any place a human likes to sit is good, especially if it contrasts with your fur colour. If it's in a sunbeam or near a heating duct or radiator, so much the better. Of course, good places also exist outdoors, but have the disadvantages of being seasonal and dependent on current and previous weather conditions such as rain. Open windows are a good compromise.

5. PLAY

This is an important part of your life. Get enough sleep in the daytime so you are fresh for your nocturnal games. Below are listed several favourite Cat games that you can play. It is important though to maintain one's Dignity at all times. If you should have an accident during play, such as falling off a chair, immediately wash a part of your body as if to say "I MEANT to do that!" It fools those humans every time.

5.1 GAMES

WARNING: Playing the two aforementioned games and to excess will result in expulsion from the bed and possibly from the bedroom. Should the humans grow restless, immediately begin purring and cuddle up to them. This should buy you some time until they fall asleep again. If one happens to be on a human when this occurs, this Cat wins the round of King of the Hill.

If the kibble is still on the playing field after 30 seconds, the player is awarded a point. She is then allowed to eat the kibble, after which she returns to the bowl to put the next one into play. No points are awarded for kibbles that are kicked out of the playing area (under the stove, behind the refrigerator, etc.). These are left for the cockroaches, and other spectators. The player must put a new kibble into play. For equipment, any dry kibble will work, although Science Diet round kibbles roll particularly well. The referees control the pace of the game by waking up (usually after the first few points have been scored) and imposing obstacles between the player and the kibbles. The referees do this by placing covers on top of the bowl, placing the bowl on a counter top or shelf, or otherwise hiding it. An advanced player is measured by the degree of ingenuity displayed in overcoming the obstacles between herself and the kibbles and resuming the game. The game ends when all the kibbles are eaten or out of the playing field, or when a referee puts the player in the penalty box.

"Rumpus Raising"
"Skiing:"

This game is played when your human has the newspaper lying on the floor for reading. Run down a hallway toward the newspapers at full speed, leap onto the paper and see how far you can slide. The slippery advertisements are best for this. This game is even more fun if your human is unaware that you are going to play. It can be followed by a good round of "Catch Mouse" (newspaper variant). It can also be played on throw rugs.

"Magic Curtain":

It can take some time to teach the humans this game, but it is worth the effort. You need a curtain which reaches down to the floor (vertical venetian blinds will do). Hide behind the curtain and command the human to throw a small toy (really a mouse, of course) at it. The key part is to restrain yourself as long as you can to fool the human into thinking you aren't going to pounce. When the human reaches for the toy, attack the toy and kill it. Half the fun is in attacking the "mouse", the other half is in watching the human jump back to avoid getting his hand shredded.

"Tunnel":

Convince your human to move the couch out a little bit from the wall, just enough so that you can move between the wall and the couch. Demand that your human throw a toy (preferably a small ball) for you to chase. Instead of chasing it through the open room, run behind the couch, tunnel along, miraculously emerge from the other end and grab the toy. Your human will be deeply impressed by your sophisticated move, and will readily throw the toy again and again.

"Snooze":

A good game to play with the other Cat(s) in the house is to see how many different places you can sleep in one day. You mark your sleeping spot with an appropriate deposit of hair, which is a necessary part of any Cat-owned apartment. It is important to play this game at least weekly, since the humans are always removing the markers. Bonus points go to the unusual spots, like the top of the fridge, TV, or air conditioner, and even on top of the Vacuum Monster slumbering in its closet. Of course, if the Vacuum Monster should awaken while you're sleeping on it, there will be potentially serious consequences!

5.2 TOYS

Any small item is a potential toy. If a human tries to confiscate it, this means that it is a Good Toy. Run with it under the bed. Look suitably outraged when the human grabs you and takes it away anyway. Watch where it is put so you can steal it later. Two reliable sources of toys are dresser tops and wastebaskets. Below are listed several types of Cat toys.

A somewhat risky approach to catching Bag Mice utilizes the Bag Slide. This is accomplished by performing a classic crouch (including full butt-wiggle) 5-6 feet from the mouth of the bag, then charging into the bag at full speed, causing the bag to skitter a great distance across a wooden floor (Note: This does NOT work on wall-to-wall carpet!) CAUTION: Be prepared for a significant impact with walls, chairs, etc. if you've really built up your momentum!

If they are playing on the floor, rectification of this injustice is relatively straightforward. You can charge across the board scattering pieces everywhere and snatch one in the confusion. The subtle approach, where you act really friendly to one of the humans so you can get close to the board and then snitch one, requires more patience. If you have a partner who can create a diversion, say by running across the board as in the first case, you can then zip in during the uproar and snitch a piece while the humans are distracted. A third option is to just plop yourself down in the middle of the board and say "Pet me!". With luck, a piece or two will get stuck in your fur (especially if you're long-haired) and you will have a new toy when you're ejected from the board. Playing on a table presents a greater challenge, as the board is much more inaccessible. Try ingratiating yourself by curling up on a lap, and occasionally sticking your head over the table edge to see what's going on and perhaps try to knock a piece or two off the table with a paw. Jumping on the table is risky but potentially rewarding, as the humans may not expect such chutzpah (or chutzpaw in your case). If a corner of the game board extends over the table edge, you can stand on your hind legs and reach for it; if successful you could bring a whole avalanche of toys down! Unfortunately, all of these actions are liable to make the humans very angry, so you'd better have a safe place to run with your toy, unless you're a Hedonist (see CAT CLUBS) and enjoy playing fast and loose with your life by baiting the humans. This activity also counts as HAMPERING.

6. SUPERVISING (a.k.a. HAMPERING)

It is well known that humans are incapable of performing even the simplest of tasks without feline supervision and/or assistance. This supervision is absurdly known by the humans as "hampering". If one of your humans is engaged in some close activity and any others are idle, stay with the busy one. It would take a large book to describe all of the activities which need to be supervised, so only a condensed list is presented below.

It is considered bad form to lie on the bare floor, couch, or bed. An exception is made for the human's favourite chair, which you are allowed to sit on no matter what (or who) is there. On a bed, there will often be laundry or clothes lying there. It is your duty to lie on them to get your beautiful fur on them. If there is a choice, choose either the cleanest item or the item which contrasts most strongly with your fur. If your human protests, act cute. It is also your duty to lie in an area that makes your human contort to the greatest extent if s/he wishes to share the bed/couch with you. Even resting on a book or a newspaper on the floor is preferable to just lying on the floor. Newspapers are particularly important to sleep on if your human has them on the floor for his/her reading convenience. Select a chair to sleep on that hampers your human the most. For example, if your human is doing a craft on the kitchen table to prevent your interference, it is your duty to take a nap on the chair your human would like to be sitting in. No other chair at the kitchen table will do. If kicked off any preferred seating, it is of critical importance that you not immediately go about your business. You must either sit still for a time, washing yourself to save face, or lie on the floor to make your human feel guilty, and let him know you're waiting for the chair. If the human cheats by moving your resting chair and/or sitting in a different one (in a situation such as the kitchen table example above), you may be able to continue hampering by jumping into the human's lap. If the human has to get up to get something, and dumps you off (if you've elected to take the lap option), immediately occupy the chair, curl up to enjoy the warmth, and look smug. Of course, the human will just switch chairs or throw you off again. This game can be played for hours.

7. SCRATCHING POSTS

It is advised that Cats use any scratching post the humans may provide. They are very protective of what they think is their property and will object strongly if they catch you sharpening your claws on it. Being sneaky and doing it when they aren't around won't help, as they are very observant. If you are an outdoor kitty, trees are good. Sharpening your claws on a human is a definite no-no! Some humans come equipped with "jeans", which can be scratched without inflicting too much injury. Attempts to climb up them will result in further attention, albeit perhaps not the kind you wish.

8. THE VACUUM CLEANER

This appalling Beast is known by many names, Cat Eater being the most prevalent. Normally pliable, agreeable humans will turn into raging monsters while under Its influence, running around the house sucking up all the carefully shed Cat hair and terrorizing the feline residents with evil glee. Nothing can stop It until the influence is over and the foul device is put back into Its closet. All you can do is run and hide when you hear the engine roar to life and hope that It doesn't find you. On some occasions, however, the humans are forced to open up the vacuum cleaner and remove a swollen, dusty bag from within. This is Its stomach, and must be destroyed if you can get the chance. Do not worry if the human yells at you, for the yell is really that of the Beast in pain.

9. DOORS

To get a door opened, stand on your hind legs and hammer it with your forepaws and/or yowl. Once the door is opened, it is not necessary to use it. After you have ordered an "outside" door opened, stand halfway in and out and think about several things. This is particularly important during very cold weather, rain, snow, or mosquito season. Protest if the human uses a foot to "encourage" you to leave. Sometimes doors can be opened by Cats without the aid of humans. Such doors must be kept open for the Cat(s) to investigate within at any time. Swinging doors are to be avoided at all costs; their nickname "Tail-Biter" tells it all. If a human goes into a room, especially the bathroom, and closes the door to exclude a Cat, meow pathetically and try to stick your paws under the door to open it. If the human relents, lets you in and then closes the door, immediately demand to be let out. If the human lets you out and closes the door, immediately demand to be let in again. This is especially fun when it's the bathroom and there are guests. This game can be played until the human wises up and hoses you with a squirt gun. Scuttle out of range and wash yourself, to pretend that the assault on your Dignity didn't happen. If a door that is usually kept closed, such as a closet door, is opened, you must immediately rush in to investigate to see if anything has changed since the last time you were in there. Resist the human's attempts to remove you before you have completed your investigation. Protest loudly when the human removes you anyways.

10. DRAWERS

As with doors, drawers represent Restrictions to Freedom of Access. Although sometimes a clever Cat can figure out how to open a door, opening drawers is almost impossible and must be done by a human. Any drawer that can be opened by a Cat, of course, must be on a regular basis, especially if it's a dresser drawer, since they provide comfy beds for naps. Needless to say, when a drawer is opened, it is imperative that its contents be investigated for items which are potentially edible, toys and/or comfortable resting places. Dresser drawers must also have their contents "pre-haired", i.e. the clean clothes must have Cat hair deposited on them before they are even worn, just in case the humans are able to get out of the house in the morning without the Cat being able to shed on them. As soon as you hear a drawer open, immediately rush to the scene and jump in. If the human removes you, be persistent, since every time you get picked up, you shed some hair. This is best if it can be done with a partner -- one jumps in as the other is removed. Do your best to rearrange the contents of clothing drawers by playing "Find the Mouse" as far back as you can reach. Scratch yourself vigorously to deposit the required hair. This is an excellent form of early-morning HAMPERING (see above)! A Hide-and-Seek game can be played if a human is distracted by something and leaves a drawer open. Burrow in as far as you can and make yourself at home. If the human doesn't see you when he comes back and closes the drawer, the game begins. It is especially effective in filing cabinets where there are often large empty spaces behind all the papers where you can't be seen. After a few minutes, start yowling loudly so that the human will want to find you. With the right projections, you can keep the human searching for several minutes before he/she thinks of looking in the dresser or filing cabinet. When revealed, glower at the human reproachfully and jump out with as much Dignity as you can muster. Be sure to leave plenty of hair behind. The first recorded instance in the literature was with a Cat named Pandora who kept her humans looking for her for a couple of days!

11. HUMANS

Humans have three primary functions: to feed us, to play with and give attention to us, and to clean the litter box. It is important to maintain one's Dignity when around humans so that they will not forget who is the master of the house. One way to keep your human healthy is through agility training. You can do this by running ahead of your human, maintaining a distance of about one and a half of the human's paces, and suddenly stopping to clean yourself. If the human doesn't trip over or boot you (a very real hazard, especially from beginner humans), s/he is fit and able to avoid all sorts of danger in his/her world. A bonus from this exercise is that the sight of the human will be very amusing and you can share the experience with your friends on the back fence.

11.1 WAKING THEM UP

It is not known why humans like to sleep when it gets dark, just when the day is young and the masters of the house are fresh and ready for play. It is known, however, that sleeping humans are boring to be around and that they occasionally must be roused to attend to our needs, such as to get fresh food or water or to retrieve a toy that was batted under the sofa. Almost all of them strongly dislike being dragged out of bed in their so-called "wee hours". Some will even pretend to be asleep even when we know they're not, hoping we'll give up and go away. Persistence is the key to success in any case. One effective method of rejuvenating a dormant human is the "direct approach", namely jumping on the bed and doing one or more of the following: trampling, licking and/or nibbling any exposed parts, pulling hair (or clawing the bald spot), purring, meowing, head-butting, light taps on the eyes, or playing "Catch Mouse" or "King of the Hill". If the human tries to hide under the covers, s/he is now a huge Bed Mouse (see GAMES) and can be treated accordingly. This may only result in your being ejected from the bed, but at least you now have the human's attention. If the human is being stubborn, you may have to resort to more drastic tactics, such as ripping down posters, rattling blinds, knocking over and looting a wastebasket, knocking items off the dresser, singing at the top of your voice, or even curling up on the human's head (often the only visible part). As well as being warm, in this way you will be aware of any movement made by the human, probably even before he is aware of it. You will be unlikely to wait for long. Another effective tactic is to jump, walk or knead on the human's abdomen, where the bladder is located. If the human hasn't been to the Big White Drinking Bowl during the night you can be sure of a rapid response. Eventually the human will get up and do what you want, usually employing some bad language while doing so. WARNING: It is not advised to do this on a regular basis. It will very likely result in your being "banished" from and denied access to the bedroom altogether, in which case it becomes much more difficult to get them to respond to your wishes. Thumping the door or yowling may be initially effective, but will likely result in being further banished to the basement or even the kitty carrier! Discretion is thus strongly recommended. Of course, if the human gets up on his own in the wee hours to go to the bathroom, you are free to get him to do your bidding while he is too sleepy to put up much resistance.

11.2 MORNINGS

In order to provide and care for you, the humans must leave the domain every morning (usually before you take your first Cat nap). To help them on their way, either yowl loudly, massage their scalps with your claws, gently bounce on top of them in bed, knead their chests, purr, and/or drool on them. See also WAKING THEM UP. The best time to do this is about 24 minutes before their clock begins to blare or ring. We must protect them from the noise because it could ruin their sense of hearing. On some mornings, usually on the days the humans call Saturday and Sunday, the humans often want to stay in bed longer than usual. They resist attempts to rouse them more than ever. They will reluctantly get up to feed us and then return to bed, hoping that we will leave them alone. This should not be allowed. Sleeping humans are essentially ignoring us, which is a Bad Thing, so once you have eaten your breakfast, continue your campaign to get them out of bed. See WAKING THEM UP.

11.3 GUESTS

11.4 LAPS

Undoubtedly THE best way to get attention from a human is to jump in his/her lap and purr. Few humans can resist because it makes them think you like them (which may even be true!). Ear scratches, belly rubs, back stroking: all these and more can be yours. Some Cats like this treatment a little TOO much and acquire the silly name "Lap Fungus". Lap sessions also provide golden opportunities for shedding--be sure to take advantage of clothes which contrast with your fur (see also GUESTS). Unfortunately, humans have the annoying tendency to want to get up to do their mundane activities, like answering the thing that rings or going to the Big White Drinking Bowl. Protest this disturbance with accusing looks and plaintive meows. Some laps may require "softening up" with a little kneading; just be sure not to use the claws or you may have an unexpected flying lesson!

11.5 CONFUSING THEM

Humans (for the most part) love order and predictability. They especially like what they think are their pets to be predictable. So if you are in the mood to indulge in a little low-risk mischief, behaving irrationally is an excellent option. The usual method is to simply tear around the house at top speed talking to yourself and perhaps launching a frenzied attack on an unsuspecting toy. If there are two or more Cats in the household, you can take turns chasing and wrestling with each other. This is usually good for a shake of the head from the human, along with "Crazy Cat(s)" muttered under his/her breath. Another way to baffle the humans is to interrupt your passage across a carpet (at whatever velocity) with a sudden vertical leap into the air. Then continue on as if nothing had happened. If you're skilled enough, you may be able to convince the human(s) that there are "rug worms" in the house. A third way, which isn't quite as fun as the others but which tends to get better reactions from the humans, is to stare fixedly at a blank wall, turned-off TV, corner of the room, or whatever, and pretend to carry on a conversation with another Cat. The humans, who may already be convinced that you're from outer space, will think you're talking to your friends, the "Jupiter People". If they start talking about mailing you to Mars, it's a good idea to lay off this prank for a while.

11.6 ORGANIZATION

Let's face it, humans are a disorganized lot. They need constant supervision in order to get things done right and on time, such as feeding their masters, retrieving lost toys, etc. Humans also need assistance in keeping their masters' home organized. They have to be continually reminded that things belong on the floor, not on shelves, bookcases, tables or dressers where accessing them may be inconvenient for their masters. It will be up to you to keep your household properly organized. Feel free to take items such as pens, buttons, waste paper (such as the stuff they call "tax return"), and unsuitable toys and relocate them to better spots, such as the water bowl, under the stove, or down the hot-air ducts (humans are always grateful if you do this with tax returns). This should be done when the humans aren't around, as they will always interfere. When the human discovers your handiwork, he will praise you with such words as "Damned Cat!" and "You little monster!"; however this praise is usually best accepted from under the bed until the human finds something else to get excited about.

11.7 SUBSTITUTES

Occasionally your humans will want to go away on a "vacation" or "trip" and, knowing that you hate travelling, will want to leave you behind. The choice of boarding at the vet's or a kennel is to be avoided at all costs, which implies that you have to find another human in the neighbourhood who will be willing to look after you when your humans are away. This is usually not hard to do when you're able to patrol the neighbourhood, but if you're a house or apartment Cat, you'll be stuck with whatever human your humans can find. In most respects, the substitute performs the same functions as the regular human, i.e. feeding, changing the litterbox, and perhaps even playing with you. Since most substitutes don't know your feeding habits, try extra hard to get more food. A few minutes after you've cleaned out your dish, go into "feed me" mode again. Be especially piteous, using the Big Soulful Eyes, low moans, extra head-butting and rubbing, Meaningful Stares at the empty dish, and all the other tricks that sometimes work on your more hard-hearted regular humans. If the substitute performs poorly, like showing up late for your feeding times, let your regular humans know your displeasure with the usual punishment, like wetting the bath mat, clawing furniture, etc.

12. VETS AND MEDICINE

The vet is the person to whom your human will take you when you are sick. The place smells funny, there are usually other Cats and dogs in the waiting room, and awful things like needles and pill prescriptions will happen there. The usual result is that you will get better, which is good, but you just can't let those humans Cathandle you. The following are some tips for dealing with vets and medicine.

13. ILLNESS

14. CAT "CLUBS"

When a group of humans who share a similar interest get together on a regular basis, it is often called a "club". Needless to say, Cats thought of the idea first, and some of the cleverer humans have discovered that we have our own. Listed below are the ones that the humans have identified, along with their names for the clubs; for security reasons (in case this document falls into the hands of a human) the ones they haven't identified have not been listed. As with humans, Cats are not restricted to membership in one club and may belong to many. Each entry consists of a brief description of typical club members, the average human's reaction to a member's activities, nicknames for club members, and the club's motto.